Tactics Ogre Reborn – Spells

31/01/2024

SPOILERS!

Warning: contains spoilers

The article contains spoilers of Tactics Ogre Reborn.

Spells

Magic Attribute Type Effect WT MP Range Area
Deadshot Air Crushing Air Damage + A chance to inflict Air Averse 13 15 3-6 1
Deadshot II Air Crushing Air Damage + A chance to inflict Air Averse 15 25 3-6 1
Deadshot III Air Crushing Air Damage + A chance to inflict Air Averse 17 35 3-6 1
Deadshot IV Air Crushing Air Damage + A chance to inflict Air Averse 19 45 3-6 1
Tornado Air Slashing Air Damage to multipul target + A chance to inflict Air Averse 15 25 5 1
Tornado II Air Slashing Air Damage to multipul target + A chance to inflict Air Averse 19 45 5 2
Tornado III Air Slashing Air Damage to multipul target + A chance to inflict Air Averse 20 50 5 3
Tornado IV Air Slashing Air Damage to multipul target + A chance to inflict Air Averse 24 70 5 3
Sylphide Air Crushing Heavy Air Damage 3 or 4 times to multipul target + A chance to inflict Air Averse 19 45 3 2
Sylphide II Air Crushing Heavy Air Damage 6 or 7 times to multipul target + A chance to inflict Air Averse 24 70 4 3
Aeroflux Air Heavy Air Damage to multipul target + A chance to inflict Air Averse 24 70 3 2
Aeroflux II Air Heavy Air Damage to multipul target + A chance to inflict Air Averse 28 90 4 3
Instill Air Air Grants Air-Touched and Air Attuned to a single target. 0 0 1 1
Vulcan Lance Earth Piercing Earth Damage + A chance to inflict Earth Averse 13 15 3-6 1
Vulcan Lance II Earth Piercing Earth Damage + A chance to inflict Earth Averse 15 25 3-6 1
Vulcan Lance III Earth Piercing Earth Damage + A chance to inflict Earth Averse 17 35 3-6 1
Vulcan Lance IV Earth Piercing Earth Damage + A chance to inflict Earth Averse 19 45 3-6 1
Cragfall Earth Crushing Earth Damage to multipul target + A chance to inflict Earth Averse 15 25 5 1
Cragfall II Earth Crushing Earth Damage to multipul target + A chance to inflict Earth Averse 19 45 5 2
Cragfall III Earth Crushing Earth Damage to multipul target + A chance to inflict Earth Averse 20 50 5 3
Cragfall IV Earth Crushing Earth Damage to multipul target + A chance to inflict Earth Averse 24 70 5 3
Gnome Earth Crushing Heavy Earth Damage 3 or 4 times to multipul target + A chance to inflict Earth Averse 19 45 3 2
Gnome II Earth Crushing Heavy Earth Damage 6 or 7 times to multipul target + A chance to inflict Earth Averse 24 70 4 3
Earthquake Earth Heavy Earth Damage to multipul target + A chance to inflict Earth Averse (Invalid for floating enemies) 24 70 3 2
Earthquake II Earth Heavy Earth Damage to multipul target + A chance to inflict Earth Averse (Invalid for floating enemies) 28 90 4 3
Instill Earth Earth Grants Earth-Touched and Earth Attuned to a single target. 0 0 1 1
Petro Cloud Earth Petrify to multipul target 20 50 4 2
Lightning Bow Lightning Piercing Lightning Damage + A chance to inflict Lightning Averse 13 15 3-6 1
Lightning Bow II Lightning Piercing Lightning Damage + A chance to inflict Lightning Averse 15 25 3-6 1
Lightning Bow III Lightning Piercing Lightning Damage + A chance to inflict Lightning Averse 17 35 3-6 1
Lightning Bow IV Lightning Piercing Lightning Damage + A chance to inflict Lightning Averse 19 45 3-6 1
Thunderflare Lightning Piercing Lightning Damage to multipul target + A chance to inflict Lightning Averse 15 25 5 1
Thunderflare II Lightning Piercing Lightning Damage to multipul target + A chance to inflict Lightning Averse 19 45 5 2
Thunderflare III Lightning Piercing Lightning Damage to multipul target + A chance to inflict Lightning Averse 20 50 5 3
Thunderflare IV Lightning Piercing Lightning Damage to multipul target + A chance to inflict Lightning Averse 24 70 5 3
Thunderbird Lightning Crushing Heavy Lightning Damage 3 or 4 times to multipul target + A chance to inflict Lightning Averse 19 45 3 2
Thunderbird II Lightning Crushing Heavy Lightning Damage 6 or 7 times to multipul target + A chance to inflict Lightning Averse 24 70 4 3
Thunderburst Lightning Heavy Lightning Damage to multipul target + A chance to inflict Lightning Averse 24 70 3 2
Thunderburst II Lightning Heavy Lightning Damage to multipul target + A chance to inflict Lightning Averse 28 90 4 3
Instill Lightning Lightning Grants Lightning-Touched and Lightning Attuned to a single target. 0 0 1 1
Aquablast Water Crushing Water Damage + A chance to inflict Water Averse 13 15 3-6 1
Aquablast II Water Crushing Water Damage + A chance to inflict Water Averse 15 25 3-6 1
Aquablast III Water Crushing Water Damage + A chance to inflict Water Averse 17 35 3-6 1
Aquablast IV Water Crushing Water Damage + A chance to inflict Water Averse 19 45 3-6 1
Acid Rain Water Water Damage to multipul target + A chance to inflict Water Averse 15 25 5 1
Acid Rain II Water Water Damage to multipul target + A chance to inflict Water Averse 19 45 5 2
Acid Rain III Water Water Damage to multipul target + A chance to inflict Water Averse 20 50 5 3
Acid Rain IV Water Water Damage to multipul target + A chance to inflict Water Averse 24 70 5 3
Undine Water Crushing Heavy Water Damage 3 or 4 times to multipul target + A chance to inflict Water Averse 19 45 3 2
Undine II Water Crushing Heavy Water Damage 6 or 7 times to multipul target + A chance to inflict Water Averse 24 70 4 3
Dread Vapor Water Heavy Water Damage to multipul target + A chance to inflict Water Averse 24 70 3 2
Dread Vapor II Water Heavy Water Damage to multipul target + A chance to inflict Water Averse 28 90 4 3
Instill Water Water Grants Water-Touched and Water Attuned to a single target. 0 0 1 1
Sparksphere Fire Crushing Fire Damage + A chance to inflict Fire Averse 13 15 3-6 1
Sparksphere II Fire Crushing Fire Damage + A chance to inflict Fire Averse 15 25 3-6 1
Sparksphere III Fire Crushing Fire Damage + A chance to inflict Fire Averse 17 35 3-6 1
Sparksphere IV Fire Crushing Fire Damage + A chance to inflict Fire Averse 19 45 3-6 1
Firestorm Fire Fire Damage to multipul target + A chance to inflict Fire Averse 15 25 5 1
Firestorm II Fire Fire Damage to multipul target + A chance to inflict Fire Averse 19 45 5 2
Firestorm III Fire Fire Damage to multipul target + A chance to inflict Fire Averse 20 50 5 3
Firestorm IV Fire Fire Damage to multipul target + A chance to inflict Fire Averse 24 70 5 3
Salamander Fire Crushing Heavy Fire Damage 3 or 4 times to multipul target + A chance to inflict Fire Averse 19 45 3 2
Salamander II Fire Crushing Heavy Fire Damage 6 or 7 times to multipul target + A chance to inflict Fire Averse 24 70 4 3
Supernova Fire Heavy Fire Damage to multipul target + A chance to inflict Fire Averse 24 70 3 2
Supernova II Fire Heavy Fire Damage to multipul target + A chance to inflict Fire Averse 28 90 4 3
Instill Fire Fire Grants Fire-Touched and Fire Attuned to a single target. 0 0 1 1
Iceblast Ice Piercing Ice Damage + A chance to inflict Ice Averse 13 15 3-6 1
Iceblast II Ice Piercing Ice Damage + A chance to inflict Ice Averse 15 25 3-6 1
Iceblast III Ice Piercing Ice Damage + A chance to inflict Ice Averse 17 35 3-6 1
Iceblast IV Ice Piercing Ice Damage + A chance to inflict Ice Averse 19 45 3-6 1
Avalanche Ice Ice Damage to multipul target + A chance to inflict Ice Averse 15 25 5 1
Avalanche II Ice Ice Damage to multipul target + A chance to inflict Ice Averse 19 45 5 2
Avalanche III Ice Ice Damage to multipul target + A chance to inflict Ice Averse 20 50 5 3
Avalanche IV Ice Ice Damage to multipul target + A chance to inflict Ice Averse 24 70 5 3
Wendigo Ice Crushing Heavy Ice Damage 3 or 4 times to multipul target + A chance to inflict Ice Averse 19 45 3 2
Wendigo II Ice Crushing Heavy Ice Damage 6 or 7 times to multipul target + A chance to inflict Ice Averse 24 70 4 3
Ice Requiem Ice Heavy Ice Damage to multipul target + A chance to inflict Ice Averse 24 70 3 2
Ice Requiem II Ice Heavy Ice Damage to multipul target + A chance to inflict Ice Averse 28 90 4 3
Instill Ice Ice Grants Ice-Touched and Ice Attuned to a single target. 0 0 1 1
Spiritsurge Light Piercing Light Damage + A chance to inflict Light Averse 13 15 3-6 1
Spiritsurge II Light Piercing Light Damage + A chance to inflict Light Averse 15 25 3-6 1
Spiritsurge III Light Piercing Light Damage + A chance to inflict Light Averse 17 35 3-6 1
Spiritsurge IV Light Piercing Light Damage + A chance to inflict Light Averse 19 45 3-6 1
Judgement Light Light Damage to multipul target + A chance to inflict Light Averse 15 25 5 1
Judgement II Light Light Damage to multipul target + A chance to inflict Light Averse 19 45 5 2
Judgement III Light Light Damage to multipul target + A chance to inflict Light Averse 20 50 5 3
Judgement IV Light Light Damage to multipul target + A chance to inflict Light Averse 24 70 5 3
Wisplight Light Crushing Heavy Light Damage 3 or 4 times to multipul target + A chance to inflict Light Averse 19 45 3 2
Wisplight II Light Crushing Heavy Light Damage 6 or 7 times to multipul target + A chance to inflict Light Averse 24 70 4 3
Heavenly Judge Light Heavy Light Damage to multipul target + A chance to inflict Light Averse. Banish enemies while they are in a state of suspended animation. 24 70 3 2
Heavenly Judge II Light Heavy Light Damage to multipul target + A chance to inflict Light Averse. Banish enemies while they are in a state of suspended animation. 28 90 4 3
Exorcism Light Exorcises undead monsters to a single target 17 34 5 1
Exorcism II Light Exorcises undead monsters to multipul target 24 68 4 2
Instill Light Light Grants Light-Touched and Light Attuned to a single target. 0 0 1 1
Boon of Swiftness Light Quickens to a single target 19 45 5 1
Dispel Light Removes a buff from a single target 16 30 5 1
Awaken Light Removes sleep and charm from a single target 14 20 6 1
Ease Light Removes a debuff from a single target 15 25 8 1
Ease II Light Removes a debuff from a single target 18 40 8 2
Heal Light Restores HP to a single target 13 15 5 1
Heal II Light Restores HP to a single target 16 30 5 1
Heal III Light Restores HP to a single target 19 45 6 1
Heal IV Light Restores HP to a single target 24 70 6 1
Major Heal Light Restores HP to multipul target 15 25 4 2
Major Heal II Light Restores HP to multipul target 19 45 5 3
Major Heal III Light Restores HP to multipul target 23 65 6 3
Resurrect Light Revives a single target and restore 10% of max HP and MP 30 100 2 1
Resurrect II Light Revives a single target and restore 50% of max HP and MP 50 -56 2 1
Word of Pain Dark Slashing Dark Damage + A chance to inflict Dark Averse 13 15 3-6 1
Word of Pain II Dark Slashing Dark Damage + A chance to inflict Dark Averse 15 25 3-6 1
Word of Pain III Dark Slashing Dark Damage + A chance to inflict Dark Averse 17 35 3-6 1
Word of Pain IV Dark Slashing Dark Damage + A chance to inflict Dark Averse 19 45 3-6 1
Meteor Strike Dark Crushing Dark Damage to multipul target + A chance to inflict Dark Averse 15 25 5 1
Meteor Strike II Dark Crushing Dark Damage to multipul target + A chance to inflict Dark Averse 19 45 5 2
Meteor Strike III Dark Crushing Dark Damage to multipul target + A chance to inflict Dark Averse 20 50 5 3
Meteor Strike IV Dark Crushing Dark Damage to multipul target + A chance to inflict Dark Averse 24 70 5 3
Hellhound Dark Crushing Heavy Dark Damage 3 or 4 times to multipul target + A chance to inflict Dark Averse 19 45 3 2
Hellhound II Dark Crushing Heavy Dark Damage 6 or 7 times to multipul target + A chance to inflict Dark Averse 24 70 4 3
Abyss Dark Heavy Dark Damage to multipul target + A chance to inflict Dark Averse. 24 70 3 2
Abyss II Dark Heavy Dark Damage to multipul target + A chance to inflict Dark Averse. 28 90 4 3
Drain Heart Dark Absorbs HP to a single target 16 30 3-5 1
Drain Mind Dark Absorbs MP to a single target 16 30 3-5 1
Instill Shadow Dark Grants Dark-Touched and Dark Attuned to a single target. 0 0 1 1
Shadow Guard Dark Increased dark attribute durability 12 10 1 1
Spellcharge Dark Ttransfers some of the caster’s MP to a single target. 20 50 3-6 1
Paradigm Shift Dark Set the RT of multipul targets to 0 and allow them to act immediately. 30 100 3 2
Torpor Dark Slow to a single target 16 30 5 1
Petriburst Dark Inflicts petrification on a single target 16 30 4 1
Paralytic Wave Dark Stuns multipul targets 14 20 5 2
Poison Cloud Dark Inflicts poisons on multipul targets 14 20 4 2
Sleep Dark inflicts sleep on a single target 14 20 5 1
Charm Dark Inflicts charm on a single target 16 30 4 1
Gravity Dark Inflicts heavy on a single target 16 30 5 1