Tactics Ogre Reborn – Fusils

SPOILERS!

Warning: contains spoilers

The article contains spoilers of Tactics Ogre Reborn.

Fusils

Name ATK Weight RT Type & Affinity Battle Ability Status Note
Rimfire 80 6 +26 Piercing Range 1-4 HP+2, DEX+3 One-handed
Rimfire+1 84 6 +27 Piercing Range 1-4 HP+2, DEX+3 One-handed
Commander’s Gun 100 9 +36 Piercing Range 4-7
Counterattack II
DEX+1, MND+5, RES+3 Two-handed
Commander’s Gun+1 110 10 +38 Piercing Range 4-7
Counterattack II
DEX+1, MND+5, RES+3 Two-handed
Musket 120 10 +40 Piercing Range 5-8
Counterattack II
HP+8, STR+1, DEX+2 Two-handed
Musket+1 130 11 +42 Piercing Range 5-8
Counterattack II
HP+8, STR+1, DEX+2 Two-handed
Petronel 115 8 +33 Piercing Range 3-5 STR+3, DEX+3 One-handed
Banduq-i-chaqmaqi 160 12 +48 Piercing Range 5-8
Counterattack III
HP+5, STR+5, DEX+3, AVD+2, MND+2 Two-handed
Snub Fusil 140 10 +38 Piercing Range 1-4 HP+10, STR+4, DEX+6, AGI+4, RES+1 One-handed
Longgun 180 13 +52 Piercing Range 6-9
Counterattack III
HP+9, STR+5, DEX+5, AVD+3, MND+2 Two-handed
Cursed Weapon 0 0 0 Range 3-9
Counterattack II
Two-handed
Effect: Snapdragon x1