Fay – Mercenaries Blaze


Fay - Mercenaries Blaze


Warning: contains spoilers

The article contains spoilers of the Mercenaries Blaze.



Fay’s class is as below.

  • Witch
  • Sorceress
  • Shaman
  • High Witch
  • Matriarch
  • Summoner
  • Prophetess


Blaze Exceed

Earth God’s Call All allies avoid MP decrease for 4 turns BP3, Range 0-0, Scope ∞




Fire Ball Attack with blazing flames Lv1: MP8, Range 1-2
Lv8: MP22, Range 1-3
Air Slash Attack with vacuum blade Lv1: MP9, Range 1-3
Lv4: MP14, Range 1-4
Lv8, MP22, Range 1-5
Brightness Blinds enemy Lv1: MP4, Scope 1
Lv8: MP11, Scope 2
Trance Causes sleep. MAT+ Lv1: MAT+10
Lv8: MAT+25
INT Increase [Passive] INT+ Lv1: INT+3
Lv8: INT+25




Volcano Erupts fire from the ground Lv1: MP16, Range 2-2
Lv4: MP23, Range 3-3
Lv8: MP30, Range 4-4
Land Spear Attack with sharp rocks Lv1: MP13, Range 1-5
Lv4: MP16, Range 1-4
Lv8: MP22, Range 1-3
Silence Silences enemy Lv1: MP10, Range 1-2
Lv8: MP21, Range 1-5
Mana Snatch Absorb MP from a foe Lv1: MP1, Range 1-3
Lv8: MP16, Range 1-4
MP Increase [Passive] Max MP+ Lv1: Max MP+10
Lv8: Max MP+75




Icicle Attack with ice pillar Lv1: MP9, Range 1-3
Lv4: MP15, Range 1-4
Lv8: MP18, Range 1-4
Crack Target the ground beneath your foe. DMG+SLW Lv1: MP10, Range 1-3
Lv4: MP14, Range 1-4
Lv8: MP22, Range 1-5
Air Guard Reduces damage from Bow/Gun Lv1: Reduces damage from Bow/Gun by 20%, Scope 2
Lv4: Reduces damage from Bow/Gun by 65%, Scope 2
Lv5: Reduces damage from Bow/Gun by 15%, Scope 3
Lv8: Reduces damage from Bow/Gun by 45%, Scope 3
MEN Increase [Passive] MEN+ Lv1: MEN+3
Lv8: MEN+25
Adjacent Evade [Psv] When close RNG attacked AVD+ Lv1: AVD+15
Lv8: AVD+50



High Witch

Hell Fire Conjures the fires of hell Lv1: MP32
Lv8: MP60
Earthquake Attack all enemies with quake Lv1: MP48
Lv8: MP97
Paralyze Paralyzes enemy Lv1: MP28, Range 1-2
Lv8: MP39, Range 1-5
Weaken Weakening magic. STS down Lv1: MP12, STS down 10%, Scope 1
Lv8: MP32, STS down 25%, Scope 2
Magic Res. [Passive] ALL-RES+ Lv1: ALL-RES+10
Lv8: ALL-RES+25




Land Press Crushing boulder attack. DMG+Paralysis Lv1: MP30, Range 1-4, Scope 1
Lv8: MP42, Range 1-4, Scope 1
Freeze Mist Attack with freezing mist. DMG+MP REC 0 Lv1: MP18, Range 1-2, Scope 2
Lv5: MP28, Range 1-3, Scope 2
Lv8: MP40, Range 1-3, Scope 2
Aura Weapon Null. weapon type Lv1: MP24, Range 0-3, Scope 1
Lv5: MP22, Range 0-3, Scope 2
Lv8: MP16, Range 0-3, Scope 2
Earth Soma MAT+, MDF+, MPR+ Lv1: MP17, MAT+10%, MDF+10%, MPR+5%
Lv8: MP24, MAT+20%, MDF+20%, MPR+15%
VIT Increase [Passive] VIT+ Lv1: VIT+3
Lv8: VIT+25




Summon Spirit Summon undead. Uses MP/turn Lv1: MP24, Range 1-1
Lv5: MP18, Range 1-2
Lv8: MP14, Range 1-3
Return Spirit Dismiss summoned undead Lv1: MP10, Range 0-0, Scope ∞
Life Shield Converts HP damage to MP damage Lv1: MP32
Lv8: MP18
AGI Increase [Passive] AGI Increase Lv1: AGI+5
Lv8: AGI+30
Meditation [Passive] MPR+ Lv1: MPR+3%
Lv8: MPR+10%




Meteor Meteor shower attack Lv1: MP74, Range 0-3
Lv5: MP91, Range 0-4
Lv8: MP99, Range 0-4
Liberation Strengthens allies within area Stats + Lv1: MP30, Stats + 10%
Lv8: MP52, Stats + 20%
Prophecy Senses a split second of the future +AVD Lv1: MP14, +AVD50
Lv8: MP28, +AVD85
Healing Rain Area-recover HP Lv1: MP35, Area-recover 30% HP, Range 0-0, Scope 3
Lv4: MP50, Area-recover 45% HP, Range 0-0, Scope 3
Lv5: MP45, Area-recover 25% HP, Range 0-0, Scope 4
Lv8: MP70, Area-recover 40% HP, Range 0-0, Scope 4
HP Increase [Passive] Max HP+ Lv1: Max HP+10
Lv8: Max HP+100