Tactics Ogre Reborn – Fusilier skills
SPOILERS!
Warning: contains spoilers
The article contains spoilers of Tactics Ogre Reborn.
Fusilier skills
Level | Skill | MP | RT | Range | Area | Type | Note |
---|---|---|---|---|---|---|---|
3 | Sharpshoot | 40 | +18 | 1 | 1 | Action | 100% of gun attacks hit and critical |
5 | Resist Petrify | Support | Less likely to petrify | ||||
5 | Resist Charm | Support | Less likely to become charmed. | ||||
7 | Lobber I | Â | Â | 3-5 | 1 | Support | Throws equipped supplies far away. |
9 | Constitution I | Support | Max HP+10% | ||||
9 | Insight I | Support | Max MP+10% | ||||
16 | Course Correction | 35 | +17 | 1 | 1 | Action | 100% hit by remote attack with gun, ignoring obstacles |
17 | Lobber II | Â | Â | 3-6 | Â | Support | Throws equipped supplies far away. |
21 | Insight II | Support | Max MP+20% | ||||
24 | Quick Draw | 1 | 1 | Auto | Preemptive strike before remote attack until next AT. | ||
25 | Engulf I | 1 | 1 | Auto | The range of the next remote attack or magic is increased by 2 | ||
27 | Lobber III | Â | Â | 3-7 | Â | Support | Throws equipped supplies far away. |
35 | Engulf II | 1 | 1 | Auto | The range of the next remote attack or magic is increased by 3 | ||
37 | Lobber IV | Â | Â | 3-8 | Â | Support | Throws equipped supplies far away. |