DQ5 Magic marionette – Dragon Quest V

DQ5 Magic marionette - Dragon Quest V

SPOILERS!

Warning: contains spoilers

The article contains spoilers of the Dragon Quest 5.

Magic marionette

Magic marionette is a recruitable monster. Its wisdom does not increase so much, but the fire and ice elemental resistance is high. It might be a helpful monster if you use some wisdom of seeds.

 

Information

Place Around Zoomingale
Recruit rate 1/32

 

 

Status

Attribute Starting Status Maximum Status
Level 1 30
HP 52 280
MP 0 100
Strength 60 120
Agility 44 110
Resilience 71 90
Wisdom 3 30
Luck 30 80
Exp 0 1,083,319
Name Resistant Rate
Sap 1
Poison 1/3
Snooze 1
Dazzle 1/3
Fizzle 0
Fuddle 1
Paralysis 4/5
Drain Magic 0
Stun 1
Poof 1
Kamikazee 1
Death 4/5
Frizz 1/3
Sizz 1/3
Crack 1/3
Woosh 1
Bang 1
Zap 1/3
Flame Breath 1/3
Ice Breath 1/3

 

 

Spell / Skill

Spell / Skill Level 
Weirder Dance Learned
Bounce 6
Weirdest Dance 10
Fizzle 15
Absorb Magic 18
Holy Protection 20
Sulfry Dance 23
Swoosh 25
Kaswoosh 30

 

 

Weapons

Name Attack Gold Memo
Copper sword 12
Steel broadsword 33
Serpent sword 42 3900  
Cautery sword 45 4400 When used as a tool in battle, it can unleash Sizz to damage a group of enemies.
Dream blade 65 6300 It has a 25 percent chance of putting enemies to sleep per slash.
Zombiesbane 80 11500 It deals 50% more damage to creatures from the zombie family.
Dragonsbane
90 15000 It deals 50% more damage to creatures from the dragon family.
Double-edged sword 99  – Cursed. It strikes the wielder with 25% recoil damage.
Great bow 110 37000
Hell sabre 120 –
Metal king sword
130 – 50000 Tokens
Falcon blade 67 35 Mini medal It attacks twice per turn, but each hit is 75% of her actual attack stat.

 

 

Armours

Name Defense Gold Memo
Plain clothes 4 30
Wayfarer’s clothes 7 70
Leather armour 11 180
Leather kilt 12 220
Scale armour 15 350
Bronze armour 21 700
Iron armour 25 1200
Full plate armour 30 2300
Spiked armour 55 – It sometimes reflects 1/4th damage.
Magic armour 60 12800 It reduces Fire, Ice, Wind elemental magical damages by 10 points.
Devil armour 65 –
Hela’s armour 85 – Cursed Armor. The wearer’s agility becomes zero. It reduces fire or ice-elemental breath damage by 20 points.
Metal king armour 95 – Metal Dragon drops the armour 1/256th of the time.

 

 

Shields

Name Defense Gold Memo
Ruinous sheild 0 0 Cursed shield. It raises Frizz, Sizz, Crack, and Woosh by 20 damages. Also, it lowers defense to zero.
Leather shield 4 70  
Scale shield 7 180  
Bronze shield 11 370  
Iron shield 16 720 It reduces fire and ice-elemental damage by four.
Dragon shield 30 7100 It reduces fire and ice-elemental damage by fifteen.
Dark shield 37 – When used as a tool during a battle, it casts Absorb Magic.
Ogre shield 48 – It reduces ice or fire breath damage by ten.
Metal king shield 70 –
(50 Mini Medals)
It reduces the accuracy of Snooze, Dazzle, Fuddle, and instant death.

 

 

Headgears

Name Defense Gold Memo
Leather hat 2 65
Hardwood headwear 6 120
Iron helmet 16 1100
Iron mask 25 3500
Hades’ helm 30 –  
Thinking cap 40 13000 It is designed to augment its wearer’s intelligence by fifteen points.
Great helm 45 20000
Metal king helm 70 – Treasure chest in Mt. Zugzwang

 

 

Accesories

Name Stats Gold Memo
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