DQ5 Cross eye – Dragon Quest V

DQ5 Cross eye - Dragon Quest V

SPOILERS!

Warning: contains spoilers

The article contains spoilers of the Dragon Quest 5.

Cross eye

Cross eye is a recruitable monster. It can learn Midheal and Fullheal, but its MP does not increase much.

 

Information

Place In the Abovitall Tower
Recruit rate 1/32

 

 

Status

Attribute Starting Status Maximum Status
Level 1 20
HP 64 200
MP 10 55
Strength 62 95
Agility 25 63
Resilience 47 70
Wisdom 18 40
Luck 42 70
Exp 0 122,297
Name Resistant Rate
Sap 1
Poison 1
Snooze 1/3
Dazzle 0
Fizzle 1
Fuddle 1
Paralysis 4/5
Drain Magic 1/3
Stun 1
Poof 1
Kamikazee 1
Death 4/5
Frizz 1
Sizz 4/5
Crack 1/3
Woosh 1
Bang 4/5
Zap 1
Flame Breath 4/5
Ice Breath 1/3

 

Spell / Skill

Spell / Skill Level 
Midheal Learned
Cool breath Learned
Muster Strength 5
Dazzleflash 8
Sweet Breath 10
Fullheal 16

 

 

Weapons

Name Stats New Memo
Oaken staff 9 130  
Copper sword 13 270
Boomerang 15 420 It is designed to attack all enemies.
Thorn whip 18 350 It is designed to attack a group of enemies.
Stone exe 20 700
Edged boomerang 25 1500 It is designed to attack all enemies.
Chain sickle 27 900
Chain whip 28 1200 It is designed to attack a group of enemies.
Morning star 45 3000 It is designed to attack a group of enemies.
Flametang boomerang 65 13000 It is designed to attack all enemies.
Spiked steel whip 65 7400 It is designed to attack a group of enemies.
Gringham whip 100 (250,000 tokens) It is designed to attack a group of enemies.

 

 

Armours

Name Stats New Memo
Leather Kilt 12 220
Fur cape 18 550  
Cloak of evasion 28 3000 It increases the wearer’s evasion to a 1/6.
Robe of serenity 33 It reduces damages half if the wearer is asleep or paralyzed.
Legerdemantle 37 6800 It reduces fire-elemental magical damages by 15 points.
Silver cuirass 40 5000  
Dark robe 55 16000 It reduces Fire, Ice, Wind elemental magical damages by 20 points.
Flowing dress 55 14800 It reduces fire-elemental damages by 25 points.

 

 

Shields

Name Stats New Memo
Ruinous sheild
0 Cursed shield. It raises Frizz, Sizz, Crack, and Woosh by 20 damages. Also, it lowers defense to zero.
Leather shield 4 70
Scale shield
7 180
Bronze shield 11 370  
Iron shield 16 720 It reduces fire and ice-elemental damage by four.
Flame shield 40 17000 It reduces ice-elemental damage by fifteen points.

 

 

Headgears

Name Stats New Memo
Leather hat 2 65
Hardwood headwear 6 120
Iron helmet 16 1100
Hermes’ hat 28 5000 It casts Zoom when used as a tool on the field.
Thinking cap 40 13000 It is designed to augment its wearer’s intelligence by fifteen points.