Tactics Ogre Reborn – Knight Commander skills
SPOILERS!
Warning: contains spoilers
The article contains spoilers of Tactics Ogre Reborn.
Knight Commander skills
Level | Skill | MP | RT | Range | Area | Type | Note |
---|---|---|---|---|---|---|---|
3 | Pincer attack I | Support | When an ally attacks at close range, an additional attack is made if the target is behind the attacker. The power of that attack becomes 75%. | ||||
3 | Rampart Aura I | Support | Stops the movement of enemies who invade 1 square around it (effective up to 3 height differences) | ||||
3 | Mighty Impact | 40 | +18 | 1 | 1 | Action | Melee attacks are 100% hit and critical, no counterattacks |
4 | Concentration | 1 | 1 | Auto | A personal boost in magic hit rate is applied. | ||
5 | Resist Petrify | Support | Less likely to petrify | ||||
5 | Resist Charm | Support | Less likely to become charmed. | ||||
5 | Double Attack | Support | Two attacks are possible when two one-handed melee weapons are equipped. | ||||
7 | Constitution I | Support | Max HP +10% | ||||
8 | Gordian Key | 25 | +15 | 7 | 1 | Action | Removes Gordian Key. |
9 | Insight I | Support | Max MP+10% | ||||
10 | Siege | Support |
It can move ignoring the effect of Rampart Force. However, mobility is reduced by 1
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10 | Intimidate I | 1 | 3 | Auto | Removes a skill from enemy units within 2 panels. Chance of success increases with rank. | ||
14 | First Aid I | 1 | 3 | Auto | Time stop recovery to allies in 2 surrounding panels. Success rate increases with rank. | ||
14 | Intercession | 1 | 1 | Auto | Grant Negate to oneself | ||
14 | Shadowbreak | 40 | +18 | 5 | 1 | Action | Dispels a Shadow. |
14 | Rampart Aura II | Support | Stops the movement of enemies entering 1 square around you and 2 squares on either side (effective up to a height difference of 3) | ||||
16 | Dragonslayer | 35 | +17 | 1 | 1 | Action | Increases damage from direct attacks against dragons. This skill always hits the dragon. |
16 | Beastslayer | 35 | +17 | 1 | 1 | Action | Increases damage from direct attacks against beast enemies. This skill always hits the enemy. |
18 | Constitution II | Support | Max HP +20% | ||||
19 | Pincer attack II | Support | When an ally attacks at close range, an additional attack is made if the target is behind the attacker. The power of that attack becomes 100%. | ||||
21 | Insight II | Support | Max MP +20% | ||||
21 | Intimidate II | 1 | 3 | Auto | Removes a skill from enemy units within 2 panels. Chance of success increases with rank. | ||
23 | Ivory Tower I | 1 | 1 | Auto | Avoid all direct attacks two times until the next AT. | ||
25 | First Aid II | 1 | 3 | Auto | Time stop recovery to allies in 2 surrounding panels. Success rate increases with rank. | ||
32 | Intimidate III | 1 | 3 | Auto | Removes a skill from enemy units within 2 panels. Chance of success increases with rank. | ||
33 | Steadfast | Support | Disables knockback | ||||
36 | First Aid III | 1 | 3 | Auto | Time stop recovery to allies in 2 surrounding panels. Success rate increases with rank. | ||
43 | Intimidate IV | 1 | 3 | Auto | Removes a skill from enemy units within 2 panels. Chance of success increases with rank. | ||
45 | Ivory Tower II | 1 | 1 | Auto | Avoid all direct attacks three times until the next AT. | ||
47 | First Aid IV | 1 | 3 | Auto | Time stop recovery to allies in 2 surrounding panels. Success rate increases with rank. |