DQ10 Offline Azlan Key Emblem Story Walkthrough – Dragon Quest X

SPOILERS!

Warning: contains spoilers

The article contains spoilers of the Dragon Quest 10 offline. This is NOT the English version.

Azlan Story Walkthrough

When you read this article, you can understand the procedures to finish the Azlan story of Dragon Quest X Offline. You have to collect 5 Key Emblems.

  1. Prologue
  2. Race Story
  3. Collecting 5 Key Emblems
    • Gatara
    • Gren
    • Jurret
    • Orfair
    • Azlan
  4. The Past Story
  5. Collecting another 5 key Emblems
  6. Final Battle

 

Story

  1. Enter the mansion at the C-5 point in Azlan town, talking to the head of the town.
  2. Check Fuura’s door in the mansion.
  3. Go out of the town and go north in Azlan Region.
  4. An event happens in Wind Cry Hill.
  5. Go back to the town and talk to the head of the town again.
  6. Go out of the town and go southwest in Azlan Region and go to the checkpoint on Inamino Highway.
  7. Talk to Enukara in the checkpoint, going to Suizen Marsh.
  8. Enter the Sui Tower in Suizen Marsh. Fuura joins your party temporarily.
  9. Climb up the tower and defeat the boss.
  10. Go back to the town and talk to the head of the town again. Obtain the green key emblem.
  11. Fuura joins your party.
Tips

An event happens when getting on a train after you have each one, two, or three key emblems. There are three events with the elderly sage man on a train.