DQ5 Hawk man – Dragon Quest V

DQ5 Hawk man - Dragon Quest V

SPOILERS!

Warning: contains spoilers

The article contains spoilers of the Dragon Quest 5.

Hawk man

Hawk man is a recruitable monster. Joining the party is too late. The monster might not be helpful soon.

 

Information

Place In the Knightmare Towers
Recruit rate 1/32

 

 

Status

Attribute Starting Status Maximum Status
Level 4 30
HP 98 295
MP 12 85
Strength 90 150
Agility 70 225
Resilience 65 110
Wisdom 36 70
Luck 101 160
Exp 5,843 1,016,239
Name Resistant Rate
Sap 4/5
Poison 1/3
Snooze 0
Dazzle 4/5
Fizzle 4/5
Fuddle 1/3
Paralysis 1/3
Drain Magic 1/3
Stun 4/5
Poof 1
Kamikazee 1
Death 1/3
Frizz 1
Sizz 4/5
Crack 1
Woosh 4/5
Bang 4/5
Zap 1
Flame Breath 4/5
Ice Breath 1

 

 

Spell / Skill

Spell / Skill Level 
Woosh Learned
Swoosh 8
Zoom 13
Midheal 15
Kaswoosh 25

 

 

Weapons

Name Attack Gold Memo
Oaken staff 9 130
Copper sword 13 270
Steel broadsword 33 2000
Cautery sword 45 4400 When used as a tool in battle, it can unleash Sizz to damage a group of enemies.
Dream blade 65 6300 It has a 25 percent chance of putting enemies to sleep per slash.
Staff of resurrection 66 45000 When used as a tool, it can cast Zing.
Zombiesbane 80 11500 It deals 50% more damage to creatures from the zombie family.
Dragonsbane
90 15000 It deals 50% more damage to creatures from the dragon family.
Massacre sword 95  – Cursed. The wielder’s defense is zero.
Demon spear 99 25000 It inflicts instant death by 1/6th chance.
Miracle sword 100 23 Mini medal When it successfully lands a hit on an enemy, it restores the user’s HP by one quarter of the damage dealt.

 

 

Armours

Name Defense Gold Memo
Leather armour 11 180
Scale armour 15 350
Chain mail 19 500
Bronze armour 21 700
Iron armour 25 1200
Full plate armour 30 2300
Dragon mail 50 7500 It protects against fire breath by ten damages.
Spiked armour 55 It sometimes reflects 1/4th damage.
Magic armour 60 12800 It reduces Fire, Ice, Wind elemental magical damages by 10 points.
Devil armour 65
Hela’s armour 85 Cursed Armor. The wearer’s agility becomes zero. It reduces fire or ice-elemental breath damage by 20 points.
Metal king armour 95 Metal Dragon drops the armour 1/256th of the time.

 

 

Shields

Name Defense Gold Memo
Ruinous sheild 0 0 Cursed shield. It raises Frizz, Sizz, Crack, and Woosh by 20 damages. Also, it lowers defense to zero.
Leather shield 4 70  
Scale shield 7 180  
Bronze shield 11 370  
Iron shield 16 720 It reduces fire and ice-elemental damage by four.
Magic shield 22 3400 It reduces fire-elemental damage by seven.
Dragon shield 30 7100 It reduces fire and ice-elemental damage by fifteen.
Dark shield 37 When used as a tool during a battle, it casts Absorb Magic.
Ogre shield 48 It reduces ice or fire breath damage by ten.
Silver shield 55 33000 It reduces fire-elemental damage by fifteen points.
Metal king shield 70
(50 Mini Medals)
It reduces the accuracy of Snooze, Dazzle, Fuddle, and instant death.

 

 

Headgears

Name Defense Gold Memo
Leather hat 2 65
Hardwood headwear 6 120
Iron helmet 16 1100
Iron mask 25 3500
Hades’ helm 30
Great helm 45 20000
Metal king helm 70 Treasure chest in Mt. Zugzwang

 

 

Accesories

Name Stats Gold Memo